Sixteen Indie game studios have combined forces at PAX East forming the Indie MEGABOOTH. Twenty games will be packed in one massive central location, and Miegakure is one of them.
I’m really excited to see people’s reaction to the game. The last playtests we did (including at PAX West for a few hours) went very well, and in the mean time I have made the game more “realistic” in the sense that some of the objects in the game (like trees) were being displayed in a way that was inconsistent with the rest of the game.
It’s really important to me that the game be as consistent as possible, even if it’s just a cosmetic change, as I think it helps players subconsciously develop a better understanding of the rules of the game.
Your conscious mind might not know what a four-dimensional world is supposed to look like, but it can somehow “feel” things, and after the change I made it just feels better. Plus it looks awesome. So we will see how that goes.
See you in Boston at Booth #772!