{"id":205,"date":"2012-04-02T20:32:49","date_gmt":"2012-04-02T18:32:49","guid":{"rendered":"http:\/\/marctenbosch.com\/news\/?p=205"},"modified":"2020-01-02T06:35:16","modified_gmt":"2020-01-02T04:35:16","slug":"miegakure-will-be-playable-at-pax-east-2012-as-part-of-the-indiemegabooth","status":"publish","type":"post","link":"https:\/\/marctenbosch.com\/news\/2012\/04\/miegakure-will-be-playable-at-pax-east-2012-as-part-of-the-indiemegabooth\/","title":{"rendered":"Miegakure will be playable at PAX East 2012 as part of the IndieMEGABOOTH"},"content":{"rendered":"<p>&nbsp;<\/p>\n<p><center><iframe loading=\"lazy\" src=\"https:\/\/player.vimeo.com\/video\/39318947?title=0&amp;byline=0&amp;portrait=0\" allowfullscreen=\"allowfullscreen\" width=\"400\" height=\"225\" frameborder=\"0\"><\/iframe><\/center>&nbsp;<\/p>\n<p>Sixteen Indie game studios have combined forces at PAX East forming the <a href=\"http:\/\/IndieMEGABOOTH.com\">Indie MEGABOOTH<\/a>. Twenty games will be packed in one massive central location, and Miegakure is one of them.<\/p>\n<p>I&#8217;m really excited to see people&#8217;s reaction to the game. The last playtests we did (including at PAX West for a few hours) went very well, and in the mean time I have made the game more &#8220;realistic&#8221; in the sense that some of the objects in the game (like trees) were being displayed in a way that was inconsistent with the rest of the game.<\/p>\n<p>It&#8217;s really important to me that the game be as consistent as possible, even if it&#8217;s just a cosmetic change, as I think it helps players subconsciously develop a better understanding of the rules of the game.<\/p>\n<p>Your conscious mind might not know what a four-dimensional world is supposed to look like, but it can somehow &#8220;feel&#8221; things, and after the change I made it just feels better. Plus it looks awesome. So we will see how that goes.<\/p>\n<p>See you in Boston at Booth #772!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>&nbsp; &nbsp; Sixteen Indie game studios have combined forces at PAX East forming the Indie MEGABOOTH. Twenty games will be packed in one massive central location, and Miegakure is one of them. I&#8217;m really excited to see people&#8217;s reaction to the game. The last playtests we did (including at PAX West for a few hours) [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-205","post","type-post","status-publish","format-standard","hentry","category-miegakure"],"_links":{"self":[{"href":"https:\/\/marctenbosch.com\/news\/wp-json\/wp\/v2\/posts\/205","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/marctenbosch.com\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/marctenbosch.com\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/marctenbosch.com\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/marctenbosch.com\/news\/wp-json\/wp\/v2\/comments?post=205"}],"version-history":[{"count":21,"href":"https:\/\/marctenbosch.com\/news\/wp-json\/wp\/v2\/posts\/205\/revisions"}],"predecessor-version":[{"id":2318,"href":"https:\/\/marctenbosch.com\/news\/wp-json\/wp\/v2\/posts\/205\/revisions\/2318"}],"wp:attachment":[{"href":"https:\/\/marctenbosch.com\/news\/wp-json\/wp\/v2\/media?parent=205"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/marctenbosch.com\/news\/wp-json\/wp\/v2\/categories?post=205"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/marctenbosch.com\/news\/wp-json\/wp\/v2\/tags?post=205"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}