{"id":70,"date":"2011-01-04T20:23:21","date_gmt":"2011-01-04T18:23:21","guid":{"rendered":"http:\/\/marctenbosch.com\/news\/?p=70"},"modified":"2015-05-18T01:24:22","modified_gmt":"2015-05-17T23:24:22","slug":"technical-excellence","status":"publish","type":"post","link":"https:\/\/marctenbosch.com\/news\/2011\/01\/technical-excellence\/","title":{"rendered":"Technical Excellence"},"content":{"rendered":"<p><center><img decoding=\"async\" src=\"http:\/\/marctenbosch.com\/miegakure\/igf2.png\" alt=\"IGF\" \/><\/center><\/p>\n<p>Miegakure is finalist at the <a href=\"http:\/\/igf.com\/2011\/01\/2011_independent_games_festiva_11.html\">Independent Games Festival 2011<\/a> in the &#8220;Technical Excellence&#8221; category. Combine this with last year&#8217;s nomination in the &#8220;Excellence in Design&#8221; Category, and I think that&#8217;s enough awards for now.<\/p>\n<p>Here&#8217;s what the jury had to say:<\/p>\n<blockquote><p>Jurists also praised Marc ten Bosch&#8217;s fourth-dimension exploring puzzler <em>Miegakure<\/em> for using game mechanics to &#8220;provide a space for the exploration of a technically complex and fascinating concept,&#8221; and generally serving &#8220;as a demonstration of why games are unique among other technical mediums, able to illuminate ideas through interaction in a way that nothing else can.&#8221;<\/p><\/blockquote>\n<p>While I&#8217;m on the subject of awards, I never wrote a blog post about the award the game received at <a href=\"http:\/\/www.indiecade.com\/index.php\/2010\/awardresults_post2010\/\">Indiecade<\/a> this past October in Culver City. It was the &#8220;Amazing&#8221; award, which was originally the &#8220;Technical&#8221; award, but was renamed since, I am told, rewarding the game&#8217;s technical prowess didn&#8217;t seem to be enough.<\/p>\n<p><center><img decoding=\"async\" src=\"http:\/\/marctenbosch.com\/miegakure\/data\/indiecade.jpg\" alt=\"Indiecade Awards\" \/><\/center><\/p>\n<p>Photograph by the lovely <a href=\"http:\/\/tiffchow.typepad.com\/\">.tiff<\/a>. On the left is <a href=\"http:\/\/trsp.net\/\">Steph Thirion<\/a> (Sublime Experience Award), of <em>Ellis<\/em> and <em>Faraway<\/em> fame, another French speaking indie game developer. In the middle is Tim Schafer (Trailblazer Award), of <em>The Secret of Monkey Island<\/em> fame, and founder of <a href=\"http:\/\/www.doublefine.com\/\">Double Fine<\/a>.<\/p>\n<p>Progress on the game has been steady. I focused a lot of my attention on refining the start of the game: smoothing out on the difficulty ramp, making sure each important concept is introduced in its own level. I&#8217;m quite satisfied with the results, and I&#8217;ll need to talk about that in a blog post eventually. The graphics have also improved quite a bit, and I&#8217;m looking forward to sharing that with you soon as well. This is actually very much related. Especially in this game, graphics are more than &#8220;sizzle on the steak,&#8221; as players use (subconsciously and not) all available visual and auditory cues to learn how to navigate the game&#8217;s space.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Miegakure is finalist at the Independent Games Festival 2011 in the &#8220;Technical Excellence&#8221; category. Combine this with last year&#8217;s nomination in the &#8220;Excellence in Design&#8221; Category, and I think that&#8217;s enough awards for now. Here&#8217;s what the jury had to say: Jurists also praised Marc ten Bosch&#8217;s fourth-dimension exploring puzzler Miegakure for using game mechanics [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-70","post","type-post","status-publish","format-standard","hentry","category-miegakure"],"_links":{"self":[{"href":"https:\/\/marctenbosch.com\/news\/wp-json\/wp\/v2\/posts\/70","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/marctenbosch.com\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/marctenbosch.com\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/marctenbosch.com\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/marctenbosch.com\/news\/wp-json\/wp\/v2\/comments?post=70"}],"version-history":[{"count":21,"href":"https:\/\/marctenbosch.com\/news\/wp-json\/wp\/v2\/posts\/70\/revisions"}],"predecessor-version":[{"id":1585,"href":"https:\/\/marctenbosch.com\/news\/wp-json\/wp\/v2\/posts\/70\/revisions\/1585"}],"wp:attachment":[{"href":"https:\/\/marctenbosch.com\/news\/wp-json\/wp\/v2\/media?parent=70"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/marctenbosch.com\/news\/wp-json\/wp\/v2\/categories?post=70"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/marctenbosch.com\/news\/wp-json\/wp\/v2\/tags?post=70"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}